Halo: Reach

  • Posted by a hidden member.
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    Sep 19, 2010 6:52 AM GMT
    What do you guys think about the game?

    Just got the game and loving it! Hit me up on xbox live if anyone wants to play!!


    gamertag: Tzekh
  • Posted by a hidden member.
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    Sep 19, 2010 1:20 PM GMT
    It's the best Halo title to date. Well developed and marketed, I think MSFT and Bungie are going to have a hard time topping this one.
  • Posted by a hidden member.
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    Sep 19, 2010 4:30 PM GMT
    Haha, yeah right...

    This game is horrible, and not worth buying. I'd stick to Halo 3.
  • Posted by a hidden member.
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    Sep 19, 2010 4:40 PM GMT
    Im thinking of getting this game... Im not sure if i will or not though
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    Sep 19, 2010 5:02 PM GMT
    Allathlete saidHaha, yeah right...

    This game is horrible, and not worth buying. I'd stick to Halo 3.


    Never played it but if you go by the reviews its amazing.
  • EricLA

    Posts: 3461

    Sep 19, 2010 7:23 PM GMT
    I'm having fun with it. It's not a quantum leap above Halo 3, by any means. The jet packs add a whole new dimension, though we'll see if that ends up being a positive or a negative.

    EW2005 is my gamer tag. If you friend me, let me know who you are from RJ.
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    Sep 19, 2010 7:39 PM GMT
    I still need to get this game, but with SC2 and other stuff I am playing its almost like I don't have enough time at the moment.
  • Sk8Tex

    Posts: 738

    Sep 24, 2010 5:02 PM GMT
    So I bought this game and it definitely has its improvements over Halo3, but also has some major disappointments as well.

    The thing thats new in this game that I really like is the armor specials, which were kind of in Halo3 but came in the form of powerups picked up throughout the maps. In Halo: Reach however the powerup stays with you once picked up and allows you to use it repeatedly. Abilities like Fast sprinting, jetpacks for short flight (really awesome if you like to snipe), temporary invincibility, & bubble shields that recharge your player shield and health. It added a whole new angle on battle strategy that I really enjoyed.

    That being said the game does have its drawbacks when compared to Halo3, for one...there is no dual wielding system at all. And some of the weapons featured in the game are no means powerful by themselves. Also the story line doesnt seem to add up to the other games...for example some of the weapons seem to be modified and act far more advanced than the weaponry in Halo1-3 which is kinda lame because Halo: Reach is a prequel to Halo1.

    Special armor abilities have their drawbacks as well....for example if you activate temporary invincibility enemies have a tendency to stand there and wait for it to run out before capping you in the head. That or they throw a grenade at you perfectly timed to detonate as soon as you come out of it...so this ability is really only useful if say a rocket is approaching your face or a plasma grenade is already stuck on you. Sprinting ability does not allow you to fire your weapon throw grenades..or basically anything else for that matter....but it does seem to add some dmg to the melee hits. The jetpack has a short range of flight and using it in front of enemies gives them a nice slow moving airborne target to practice on.

    It took me one day to beat this game start to finish on Heroic difficulty with some of the skull multipliers on increasing the difficulty to get a higher score out of it. Which was pretty disappointing and honestly a week later now...I am back to playing FFXI shooting for Lvl-85 on all my jobs because im semi-bored with Halo: Reach already. Storyline was kind of weak and annoying at points, like it was just WAY too dramatic for its own good, and often found myself mashing the controller buttons in attempt to skip the cutscenes.

    Some of the things I DO like alot about it are the new game modes like Firefight, where basically you can team up or go solo against hordes of covenant until you have no choice but to die, but the object is survival. Another is the enemy A.I. seems highly revamped in this game, no longer are the grunts stupid and easy to pick off on the harder difficulties. These things will not wait behind cover so you can run around punching them in the face, they will strategically surround you or hit you with grenades pretty quick. Campaign mode is pretty easy to memorize, ie; the mobs always spawn in the same spots and you can know exactly when and where theyre going to pop out so your already aiming there...thats kind of a drawback but with the increased AI actions it kind of accounts for that.

    Currently im playing thru campaign on legendary and its kinda b/s. For example an elite with an energy sword you can shoot in the face like 20 times and he runs up and wacks you once when you've got nowhere to run to and you die lol. Whee time to start the whole fight over again icon_biggrin.gif

    I'd say this is probably a game you should rent for about a week, and if you can still sit down and play it after that without getting bored...then its worth picking up. icon_wink.gif

    Edit: Oh almost forgot....I wont drop a spoiler but the ending really sucks @$$. My friend and I repeated it 3 times thinking we had screwed something up but nope....thats just how it ends. icon_neutral.gif
  • Posted by a hidden member.
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    Sep 24, 2010 7:15 PM GMT
    You need to wait for the credits to end before you see the actual ending.

    The ending doesn't suck. The storyline in this title is amazing. Too much drama for you? Well, it does set the stage for the rest of the Halo titles, so you should expect as much.

    And I understand the issues you have with this title, but most of them are not universal. My only complaint is that there's no dual-wield, though Bungie did this primarily to expand the Halo audience. And I solved Halo 3 as quickly as I solved this one. In fact, I think Halo: Reach took me about an hour longer to complete.

    It was marketed as a prequel that any gamer can pick up and play, and that's exactly what it is.

    I can promise you that MSFT Game Studios and Bungie are not disappointed with how this title has been performing at retail. Over 95 percent of pre-orders were fulfilled, all Xbox 360 Halo: Reach hardware bundles sold out, All Legendary editions sold out, and the Xbox 360 installed base beyond the bundled system spiked last week. In other words, this is one of those rare titles that actually helps to sell hardware.

    Worldwide, the only region that had lackluster sales was Japan, but that's no surprise. Japan has never been a fan of the Xbox 360 platform. It's number one in the U.S. and Europe, two weeks running, so I'm guessing you're in the minority when it comes to dissatisfied Halo gamers.

    As of the end of August, life-to-date installed base numbers in the US for the 360 topped 21.4 million units, vs. PS3's 13.2 million. 360 hardware unit sales growth in August saw a 66% increase, while PS3 saw an 8% increase. Some have argued that much of the 360's rise in Aug. was due to anticipation of Reach, but whether it's b/c of Reach or simply b/c of the new 360 form factor is of little consequence. Reach will continue to sell in the Top 5, and possibly end up in the Top 2 best-selling titles for the remainder of the calendar year.

    For the year, the only other title that will beat Halo:Reach on the sales front is Call of Duty: Black Ops, b/c CoD has a larger following and - a key importance - it is a multi-platform title and not an exclusive like Reach.

  • Posted by a hidden member.
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    Sep 24, 2010 7:29 PM GMT
    Lol i got the achievement for beating it on legendary by myself. It was frustrating but fun at the same time
  • Posted by a hidden member.
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    Sep 24, 2010 7:37 PM GMT
    Not a big fan of the Halo series, and I doubt this will change my mind, however Call of Duty Black Ops, cannot get here fast enough
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    Sep 26, 2010 1:02 AM GMT
    Got my ass beat by my best friends girlfriend last night! lol.


    Other than that, the game was an 8 out of 10 for me. Visually nice, the weapons were fun and innovative... classic stuff from previous titles... I dig it.
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    Sep 26, 2010 1:10 AM GMT
    I haven't bought it yet but my son is begging me to.... I'm sure its as good if not better than all the other Halo games icon_eek.gif
  • Sk8Tex

    Posts: 738

    Sep 27, 2010 3:25 PM GMT
    reppaT saidFor the year, the only other title that will beat Halo:Reach on the sales front is Call of Duty: Black Ops, b/c CoD has a larger following and - a key importance - it is a multi-platform title and not an exclusive like Reach.


    Maybe as far as FPS is concerned....
    http://en.wikipedia.org/wiki/Final_Fantasy_XIV

    I've already played Halo: Reach to the point of boredom and have gone back to playing my old favorites. icon_razz.gif
  • Posted by a hidden member.
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    Sep 27, 2010 3:34 PM GMT
    SanDiegoNewbie said
    reppaT saidFor the year, the only other title that will beat Halo:Reach on the sales front is Call of Duty: Black Ops, b/c CoD has a larger following and - a key importance - it is a multi-platform title and not an exclusive like Reach.


    Maybe as far as FPS is concerned....
    http://en.wikipedia.org/wiki/Final_Fantasy_XIV

    I've already played Halo: Reach to the point of boredom and have gone back to playing my old favorites. icon_razz.gif


    No, overall. There's no way in hell that FF XIV will surpass sales of CoD, especially with CoD being available on all platforms, including PC. FF XIV is a PC-only title, and won't be ported to any console this year (unless you know something I don't). According to what I've been told, FF XIV won't be available for the PS3 and 360 until early-to-mid 2011, but even that's a stretch. Square is having problems with PSN and XBL.
  • Sk8Tex

    Posts: 738

    Sep 27, 2010 3:41 PM GMT
    As far as I know it is PC only for this year, release was Sept 2010 but im unsure if its actually live already. Though I do have alot of friends who are already in it for the past few weeks in beta testing...they said its great. The sales are just slightly behind CoD btw just on pre-orders:
    100805-1.jpg

    PS3 release I believe is slated for March 2011, and 360 has not been announced last I heard simply due to hardware restrictions that SquareEnix wishes to avoid. (ie; the ps2 holding back its last mmorpg title.)

    I actually bought my PS3 months ago in anticipation of this release and I can say for certain I know more than a dozen people that built a new PC just for it. Kinda pissed me off because when I bought my PS3 S.E. had said it would be cross-platform simultaneously...oh well I can wait a few months icon_smile.gif
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    Sep 27, 2010 3:48 PM GMT
    Off subject a bit, those pre-order numbers are completely and entirely wrong. Pre-order estimates are just that: estimates. No retailer ever gives out their pre-order figures. The only thing we can go by are the figures released by the publishers. All else is garbage.
  • Sk8Tex

    Posts: 738

    Sep 27, 2010 3:51 PM GMT
    "According to Gamespot, who cites The NPD Group as their source, Final Fantasy XIII sold over 1.3 million US units in the month of March 2010. This sort of instant success is nothing new to the Final Fantasy series, who had sold over 75 million games in the franchise as of March 31, 2007, according to a report from Square Enix."

    Expect the same from XIV
  • Posted by a hidden member.
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    Sep 27, 2010 4:17 PM GMT
    Love the game, but I'm soooo sick of playing swat and snipers...why is everyone so obsessed with these game types??!!
  • Sk8Tex

    Posts: 738

    Sep 27, 2010 4:53 PM GMT
    Maybe its the adrenaline rush you get during high-anxiety moments? Who knows but keep em comin! icon_biggrin.gif
  • Posted by a hidden member.
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    Sep 28, 2010 9:44 PM GMT
    I'm so obsessed with the concept of Halo that I want to live in it.