Cataclysm

  • Posted by a hidden member.
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    Dec 07, 2010 9:47 PM GMT
    Today is the release date of World Of Warcraft: Cataclysm yet I haven't seen it advertised anywhere except for Walmart. IDK I just expected their to be a little more hype on it. I guess all the geeks are busy playing their lives away. Oh well
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    Dec 08, 2010 4:38 AM GMT
    Pretty sure this game is going to sell all on its own. Why waste money on advertising when you KNOW it's going to sell in the high millions the first month?

    Advertising needs to kick in when a titles sales drop.
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    Dec 08, 2010 4:45 AM GMT
    GwgTrunks saidPretty sure this game is going to sell all on its own. Why waste money on advertising when you KNOW it's going to sell in the high millions the first month?

    Advertising needs to kick in when a titles sales drop.



    not true, they spent $$$ for starcraft 2
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    Dec 08, 2010 5:30 AM GMT
    PrinceOfArya said
    not true, they spent $$$ for starcraft 2


    Actually GWG is pretty spot-on. This is the 3rd expansion, there is no point in advertising as the goal now is NOT to reach out to a new player-base but rather try to keep the 11 million + that are currently subscribed.

    I also believe that the advertisement for this xpac is so low bc everyone had the option of an electronic copy. All you had to do was pay the $40 in advance and your computer started to download the xpac in the background so at midnight your server, boom you can play.

    Hype isn't needed when $40 x 11 million is "almost" a guarantee.
  • NerdLifter

    Posts: 1509

    Dec 08, 2010 5:47 AM GMT
    Pinny said
    PrinceOfArya said
    not true, they spent $$$ for starcraft 2


    Actually GWG is pretty spot-on. This is the 3rd expansion, there is no point in advertising as the goal now is NOT to reach out to a new player-base but rather try to keep the 11 million + that are currently subscribed.

    I also believe that the advertisement for this xpac is so low bc everyone had the option of an electronic copy. All you had to do was pay the $40 in advance and your computer started to download the xpac in the background so at midnight your server, boom you can play.

    Hype isn't needed when $40 x 11 million is "almost" a guarantee.


    You hit upon Blizzard's current major concern. Their revenue, albeit an enormous amount of revenue, has been peaking out for a while now. Their subscribers are frankly discontinuing their accounts due to lack of interest. Even with the Xpack, it's still the same old game with the same monotonous end-game format. So they are trying to generate new revenue growth by introducing WoW to other regions of the world as well as adopting a digital market scheme with in-game pets, customizations, transfers, etc.

    It's just become very tiring to play, the initial luster and novelty of the concept of a persistent mmo-world has run out. With each Xpack, people reactivate their accounts then deactivating them sooner after the release for longer periods of time. WoW won't go away anytime soon; however, there certainly has been and will be a steady decline in its player-base for the regions such as North America and EU that are now very mature and saturated markets.
  • MCVA

    Posts: 69

    Dec 08, 2010 5:49 AM GMT
    lol their player base is 8 million subscribers from last quarter, not 11. And they did advertise heavily via television prompts.
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    Dec 08, 2010 5:52 AM GMT
    I find what you say to be accurate. WoW Brazil is due out next year, another market for them to release Vanilla, BC, WotLK and then Cata. That being said, their revenue is solid IMO. It is true that it is cyclical but that should only be a sign of a quality product until 2013/2014 when they release their brand new MMORPG.

    I agree whole-heartedly that it is the same thing every time albeit game-changing modifications to classes and game-content. Every xpac they see not only income from a revival of subscriptions (that lasts about 2-4 months) but also the fee the xpac costs. Then the subs dwindle and about 50% come back with a new patch, dwindly, 25% with the last and then it is only downhill until the next xpac.

    I believe they have 2 more xpac planned for WoW. It is my strong belief that they can still make it a profitable venture.

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    Dec 08, 2010 5:53 AM GMT
    Cologne84 saidlol their player base is 8 million subscribers from last quarter, not 11. And they did advertise heavily via television prompts.


    http://us.blizzard.com/en-us/company/press/pressreleases.html?101007

    It would be prudent to understand the last quarter for them completely envelopped the end of a previous expansion when the game was literally dead.
  • MCVA

    Posts: 69

    Dec 08, 2010 5:54 AM GMT
    Pinny said
    Cologne84 saidlol their player base is 8 million subscribers from last quarter, not 11. And they did advertise heavily via television prompts.


    http://us.blizzard.com/en-us/company/press/pressreleases.html?101007


    but of those 12 mill, only 8 are paying subscriptions... publicity is publicity tho.
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    Dec 08, 2010 5:56 AM GMT
    Cologne84 said
    but of those 12 mill, only 8 are paying subscriptions... publicity is publicity tho.


    In order to subscribe, you have to pay. They will release a new number in a couple days. 8 million for a quarter when the GAME WAS OVER is still BAFFLING. Furthermore, the 12 cited was on 10/07 which is in the "last quarter". Their numbers are drawn directly from paying-subscribers not overall accounts created.
  • NerdLifter

    Posts: 1509

    Dec 08, 2010 6:01 AM GMT
    Pinny saidI find what you say to be accurate. WoW Brazil is due out next year, another market for them to release Vanilla, BC, WotLK and then Cata. That being said, their revenue is solid IMO. It is true that it is cyclical but that should only be a sign of a quality product until 2013/2014 when they release their brand new MMORPG.

    I agree whole-heartedly that it is the same thing every time albeit game-changing modifications to classes and game-content. Every xpac they see not only income from a revival of subscriptions (that lasts about 2-4 months) but also the fee the xpac costs. Then the subs dwindle and about 50% come back with a new patch, dwindly, 25% with the last and then it is only downhill until the next xpac.

    I believe they have 2 more xpac planned for WoW. It is my strong belief that they can still make it a profitable venture.


    Oh definitely yes, they are making enormous profits and it is very likely to be around for a very very long time to come, even if they start to lose a significant amount of players. They have whole orders of magnitude more players than any other mmo on the market. Even with a steady slow decline, they'll be around for ages to come.
  • MCVA

    Posts: 69

    Dec 08, 2010 6:02 AM GMT
    That is false lol you do not have to pay to have a current playable subscription.
  • MCVA

    Posts: 69

    Dec 08, 2010 6:04 AM GMT
    Pinny said
    Cologne84 said
    but of those 12 mill, only 8 are paying subscriptions... publicity is publicity tho.


    In order to subscribe, you have to pay. They will release a new number in a couple days. 8 million for a quarter when the GAME WAS OVER is still BAFFLING. Furthermore, the 12 cited was on 10/07 which is in the "last quarter". Their numbers are drawn directly from paying-subscribers not overall accounts created.


    lol furthermore no where in that article does it state 12 million paying subscriptions, it instead says players...

    And what do you mean by Game was over? That is a relative perspective that is not shared by everyone.
  • MusicMan87

    Posts: 305

    Dec 08, 2010 6:27 AM GMT
    I already downloaded it, it looks pretty awesome, haven't played in awhile, so I'll have to get back in the swing of things before my bf catches up to me icon_smile.gif
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    Dec 08, 2010 6:29 AM GMT
    I wanna be a Worgen!!!!!!!!!!!!
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    Dec 08, 2010 6:50 AM GMT
    Cologne84 saidThat is false lol you do not have to pay to have a current playable subscription.


    Private servers. icon_wink.gif

    WoW sucks anyways.
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    Dec 08, 2010 6:54 AM GMT
    WoW SUCKS! GUILD WARS 2 WILL PWN IT WHEN IT COMES OUT! I dont know why people like wow anyways... The graphic sucks and looks like little kids design the game. The PVE is soo long to level up... and its not after awhile.
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    Dec 08, 2010 10:55 AM GMT
    So long to level up? People hit 85 the day it released. I am sure they were non stop, but still. Now it becomes same old boring routine for them. There are OTHER things to do in life.

    Plus, if it didn't take "so long" to level up, people would be done playing. The daily quests get old very fast.

    I love it. Lots of new changes and even better if you belong to a guild.

    I have not played any others, so I cannot comment on other games.
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    Dec 08, 2010 10:56 AM GMT
    @_@ The internet broke last night when those servers went on. It took me a good while to log in, luckily I was all tuckered out from anticipating that once I saw Worgen and Goblin in the character creation menu I was satisfied and took my tail to bed.
  • DKnight

    Posts: 152

    Dec 08, 2010 2:08 PM GMT
    The common question is below:
    How long is your servers queue today? X)

    I'll catch up the qaueue in three hours!
    CATA is better than ICC! WOW rocks!
    Goblin! Time is money, friend!
    For the glory of horde!

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    Dec 08, 2010 3:23 PM GMT
    Cologne84 saidAnd what do you mean by Game was over? That is a relative perspective that is not shared by everyone.


    Once an official date for an expansion is released and the standard end-game boss buffs go (see Vanilla and BC where every boss was nerfed 30% hp and dmg output 30% as well as in WotLK where everyone just got a +30% buff) the game is over. It isn't relative. Poll the WoW community. Server login goes down. Queues go up for dailies, PvP, etc... because there is no one on the game since any end-game play is useless with the xpansion a month away. Have you read a wow forum during that time? Have you read a wow fansite during that time? The game is over. Everything is relative and can be defined that way, but we all know that the month before an xpac the game is considered over. Hell people used to always claim wow is so addictive because no one could beat it, there was never an end. Hate to break it to you, there are a couple Chinese and now European and American players who disagree. They have "beaten the game" because they have every achievement completed. There is nothing to do once you have attained everything WoW rewards you with.

    Yes, the article says nothing about defining where 12 million subs is from however Nethaera did post a solid 1-2 years ago that any "subscription" claims would reported to reflect "current paying players" It was when they broke the Guinness Book of World Records that it was posted. The number of "playable accounts" far exceeds 12 million.
  • Posted by a hidden member.
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    Dec 08, 2010 5:30 PM GMT
    HAHA wow. Totally glad i got such a response. LONG LIVE GAYMERS.
  • caffeine

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    Dec 08, 2010 7:00 PM GMT
    TMNT saidHAHA wow. Totally glad i got such a response. LONG LIVE GAYMERS.


    What server are you on? Proudmoore US?
  • Posted by a hidden member.
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    Dec 08, 2010 7:14 PM GMT
    Im in love with Archaeology, i just got the fossilized raptor pet icon_biggrin.gif
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    Dec 08, 2010 7:19 PM GMT
    I am tired of xpacks. Its time for WoW 2. Lets start everyone out on a clean slate. This would bring in new subscribers.