Mass Effect 3 Ending [Spoiler Warning]

  • NerdLifter

    Posts: 1509

    Mar 20, 2012 5:25 PM GMT
    Finished the game last night; anyone else feel an immense lack of closure with the ME3 ending?

    In other news: I'll miss you Kaiden! :[



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    Mar 24, 2012 11:49 PM GMT
    duuude
    I just finished it.
    Holy Shit. I don't know why so many people don't like it.
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    Mar 24, 2012 11:59 PM GMT
    The thing about spoilers, you don't have to see them ; ) Thanks, but no thanks =D
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    Mar 25, 2012 9:06 PM GMT
    worst ending in video game history!!!icon_mad.gif
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    Mar 25, 2012 9:18 PM GMT
    PGHiccups saidduuude
    I just finished it.
    Holy Shit. I don't know why so many people don't like it.


    Because it not only offers no closure, and no indication of how your choice at the end affects the galaxy, it just doesn't make sense.

    Why didn't the destruction of the mass relays cause dozens of supernovas as we learned they do in The Arrival?

    The explanation for the reapers by the AI child was, if i didnt create these synthetic reapers to wipe out organics, organics will always create synthetics which will turn on them and wipe them out. Huh? So basically organize are always screwed.

    Every option forces a choice on Shepard that goes against the tolerance/choice theme that the series is based on. Force reapers into submission, which will likely result in Shepard's indoctrination (because why do you assume the AI child is just telling the truth?), forcing all beings to become part organic/part synthetic, or destroying the reapers, which (as all the "choices" do), results in the destruction of most technology.

    His argument for why organics and synthetics can't live together flies in the face of the existence of Legion, EDI, the Geth heretics, and the Quarians and Geth, if you brought them together.

    I didn't care if it was a "happy" ending, I just wanted an ending that made sense and gave answers. And I didn't even cover all the issues there were. Oh yeah, and it was basically the same ending in three colors...
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    Mar 25, 2012 9:37 PM GMT
    Young_Sir said
    PGHiccups saidduuude
    I just finished it.
    Holy Shit. I don't know why so many people don't like it.


    Because it not only offers no closure, and no indication of how your choice at the end affects the galaxy, it just doesn't make sense.

    Why didn't the destruction of the mass relays cause dozens of supernovas as we learned they do in The Arrival?

    The explanation for the reapers by the AI child was, if i didnt create these synthetic reapers to wipe out organics, organics will always create synthetics which will turn on them and wipe them out. Huh? So basically organize are always screwed.

    Every option forces a choice on Shepard that goes against the tolerance/choice theme that the series is based on. Force reapers into submission, which will likely result in Shepard's indoctrination (because why do you assume the AI child is just telling the truth?), forcing all beings to become part organic/part synthetic, or destroying the reapers, which (as all the "choices" do), results in the destruction of most technology.

    His argument for why organics and synthetics can't live together flies in the face of the existence of Legion, EDI, the Geth heretics, and the Quarians and Geth, if you brought them together.

    I didn't care if it was a "happy" ending, I just wanted an ending that made sense and gave answers. And I didn't even cover all the issues there were. Oh yeah, and it was basically the same ending in three colors...


    well at least you got the option to chose from a different color explosion lol. the ending was so depressingicon_sad.gif
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    Mar 25, 2012 9:53 PM GMT
    I wouldn't even care if the ending was depressing. I was fully preparing myself for Shepard to die in some noble sacrifice. But that ending was just a mish mash of bad ideas
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    Mar 25, 2012 10:31 PM GMT
    Young_Sir saidI wouldn't even care if the ending was depressing. I was fully preparing myself for Shepard to die in some noble sacrifice. But that ending was just a mish mash of bad ideas


    I enjoyed the strength of the ending. Though it was appropriate. Your right, it doesn't completely reflect the whole 'every choice you make leads up to this moment,' but I didn't think that Life is always like that. Sometimes everyone gets the same options. Some things are not within Shepard's control..

    But, as for the exploding mass relays: I dunno. I also don't understand how some green light combined organics and machines. It just kinda did so I assumed it did. Sort of how I don't know how the super novas happened in the first place in "The Arrival."

    The AI child was weird, but it simply was. It left a lot unexplained such as what was the specific history that lead to this conclusion. Was this some sort of last-ditch effort of a species? How does making reapers out of organics make them survive? I suspect the act of creating the reapers was out of desperation so it makes sense the solution was.

    The argument does not make sense when faced with the Geth and the Quarians. However, those two were at war for a long time and were only stopped by Shepard right before the final battle.

    Also, Legion had to kill himself to give personality/life to the Geth. I see Shepard's death as the same thing, in the same manner. In fact, it seems the entire trilogy has been leading up to a question of machines What with the Geth in the first one, controlled by the Reapers. Machines bringing Shepard back to life, human implants and eezo, omni-tools. Or the quarian-geth alliance. Do we control them? Destroy them? Or combine ourselves with them? I felt the Quarians and Geth were already on that path with Geth entering the Quarian suits to help them acclimate to the environment faster. Its not combined DNA, but hey, its early.

    This was also in this 'cycle,' the cycle that beat the Child AI's game. You are right, no idea what options are truth or deception. I assume you find out in the ending story. As for a lack of resolution? Who lived, who died, that is true-ish. I just saw the game zooming out to the future where the father-figure (or grand-father figure) is talking to the child about Shepard. The point was not about your friends (who we only saw Joker, EDI, and for me I think Kaiden leave the ship), their lives seemed to be about starting civilization anew. The ending seemedabout the consequences for future life. That there was beauty, peace, and Shepard would be known for his actions long past his death.

    Some people argue that its Inception style ending. What did happen? Not in the same mind-blowing way, but hey, that up to interpretation.

    You could also say lives of his friends are another tale.

    I may not be entirely clear with this, but I don't wanna spend too much time on this post.
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    Mar 26, 2012 4:04 PM GMT
    i like the idea that Shepard dies.. that's what ultimate heroes do , or at least goes through some transfiguration . He will then be made into a myth.

    But that ending was so rushed it was a bit ridiculous.
    I'm not even against the idea that Shepard has to make a choice in a short time .
    And i don't think the AI is trying to trick him. Shep is the first organic to reach him (or it.. or what do you call and AI ) which for the AI might be the proof that finally organics can overcome synthetics ( Reapers being the super , ultimate machines ) . Therefore the AI admits his solution ( cycles) is not longer viable and suggests the 3 possible choices:
    - control the reapers - which i saw as Shep merging with the Catalyst, tinting it with a new perspective on life.
    - destroy the reapers ... but we don't know what happens with the Catalyst . Does he retire into the guts of the Citadel forever?
    - merge synthetic with organic . The final evolution of life .I didn't quite understand this one. How is the merging done ? The Catalyst would at least owe SHepard a more thorough explanation concerning this. I will choose it in my next run .

    But what got me the most is the lack of coherence, which is the next biggest complaint after the [ 3 choices = 1 ] on BSN forums.
    What's with the 2 crew members back on the ship.
    What happened to the others ?

    I feel that Bioware got so involved with redesigning combat, making Multiplayer and integrating Kinect that they got cornered at the end having to stick to March 6th release date and allowed some very disappointing loose ends to hang .

    I'm hoping BW actually has a proper ending which they had to chop drastically to meet time limits and that they will now really work on and release sometime this Summer. I don't mind waiting 6 months if it allows something really epic. If they want the sales to live up to expectations they better work harder .
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    May 15, 2012 5:09 PM GMT
    I think the issue with the relays is that you didn't launch huge rocks into them this time around. It's more... turning them off. A controlled demolition of a building will damage little around it. I assume the same applies here with the relays and the systems they're tied to.

    Or maybe that's just what I tell myself to close the glaring plot holes. icon_lol.gif