Free Video Games Say Pay Up or Wait, Testing Patience

  • Posted by a hidden member.
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    Jul 06, 2014 9:41 PM GMT
    NYT: In the world of gaming, as in life, you get what you pay for.

    There used to be one way most people bought video games: They spent, say, $60, and the whole experience was theirs. As mobile games have taken over the industry, though, customers have become accustomed to the so-called freemium model. That means they pay nothing to download and play the game. If they get hooked, though, and want to increase a character’s power or jump to the next level, they will have to spend 99 cents here, 99 cents there.

    But the freemium model is encountering some resistance. Regulators here and overseas are taking a closer look at whether some free games mislead consumers about the true costs of playing them and whether vulnerable players, like children, might be duped into spending money.

    http://www.nytimes.com/2014/07/06/technology/free-video-games-say-pay-up-or-wait-testing-players-patience.html
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    Jul 07, 2014 1:48 AM GMT
    free to play :c

    not freemium..

    lol
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    Jul 07, 2014 6:25 AM GMT
    Or you can spend, say $60, on an XBox game. Then when you want to unlock certain features, you have to pay anywhere from $0.99 to $15+ each time, causing the $60 game to easily turn into a $100+ game.

    Whether it's booty, beauty, or Borderlands, you gotta pay to play.
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    Jul 08, 2014 12:06 PM GMT
    paulflexes saidOr you can spend, say $60, on an XBox game. Then when you want to unlock certain features, you have to pay anywhere from $0.99 to $15+ each time, causing the $60 game to easily turn into a $100+ game.

    Whether it's booty, beauty, or Borderlands, you gotta pay to play.


    Yeah, most console games have DLC that you have to pay extra for. What's amusing is that certain types of DLC such as new game modes, new maps, etc. used to be unlockable in older video games either by beating the game or a specific challenge in the game. And cheat codes used to be programmed into video games that allowed you to unlock certain things. Not sure if today's video games have cheat codes anymore, unless you're a hax.

    As for free games, my family's addicted to them, specifically my parents. My mom plays Pet Rescue Saga on Facebook, a puzzle game, but even she knows it's not worth paying extra to make the puzzles easier. I'd say for free-to-play puzzle games, the puzzles are programmed as such that they're possible to beat without paying extra, you just have to be smart about your moves and hope you're lucky enough that the game's programming gives you the pieces/combinations that make it easier to win. The worst that can happen is you pay extra to buy tools to help make the puzzles easier or more moves to complete a puzzle with.

    For me, I play League of Legends. It's a decent free-to-play game, I'm addicted to it. Sure, you can pay to buy champions to use in the game or skins for your champion. Or you can farm IP by playing the game more and earn them through each match you play. The skins, you have to buy, but if you really like the game or champion you're using, may as well buy 'em.
  • SJacobs99

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    Jul 08, 2014 12:29 PM GMT
    You also need to be careful when deciding wether or not to spend money on a "free" game. Some games like Candy Crush may recognize when you spend money to get through harder levels. If you've never spent money, the harder levels eventually have all the right pieces fall into place so you can move on. If you have spent money on harder levels in the past, these levels will not line up for you, because the program knows you're willing to spend a buck to get through it. It's better explained in the article below.

    http://www.overthinkingit.com/2013/09/05/candy-crush/
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    Jul 08, 2014 3:29 PM GMT
    I love clash of clans... my clan is empanadas!?!
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    Jul 09, 2014 1:52 PM GMT
    SJacobs99 saidYou also need to be careful when deciding wether or not to spend money on a "free" game. Some games like Candy Crush may recognize when you spend money to get through harder levels. If you've never spent money, the harder levels eventually have all the right pieces fall into place so you can move on. If you have spent money on harder levels in the past, these levels will not line up for you, because the program knows you're willing to spend a buck to get through it. It's better explained in the article below.

    http://www.overthinkingit.com/2013/09/05/candy-crush/


    Dang, I never heard of that rumor, sounds messed up. I used to play Candy Crush, but I removed it a long time ago. I'd much rather play real puzzle games like Tetris Attack/Puzzle League, Puzzle Bobble/Bust-A-Move, and Puyo Puyo. A shame Americans are more into FPS games than competitive puzzle games, I have no one to play with.