Help with Game Theory

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    Apr 18, 2009 9:31 PM GMT
    I need a math tutorial on Game Theory. Basically how to transform a problem into a game matrix, how to reduce the matrix by dominance, how to get the linear programming equation out of this matrix, and how to solve it afterwards. Thats it. Not too deep into the concept of game theory, just basic stuff. Ive found some references but they are missing these basic things.

    thanks a lot in advance
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    Apr 18, 2009 10:23 PM GMT
    Word of advice:
    Keep it simple (I mean text-book simple) - then sprinkle superficial math to it here and there, and it will look great!
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    Apr 18, 2009 10:57 PM GMT
    "How to transform a problem into a game matrix, how to reduce the matrix by dominance, how to get the linear programming equation out of this matrix, and how to solve it afterwards. Thats it."

    That it!?!

    It sounds like you've really oversimplified the problem.
    I'm assuming you're talking about converting a game concept into the mathematical equations and data sets that describe it. If that is the case, then there are so many individual components that have to be accounted for on the top level that its far from a simple process. If it's just the top level that your talking about, I'd suggest you look at some of the post mortem analysis done on some games in Game Developer magazine.

    Of course, I may have completely misunderstood the question.
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    Apr 19, 2009 12:09 AM GMT
    the books ive found so far are so overwhelming that seriously i dont know what theyre talking about. So Im trying to find something a little bit more concise.